GetLifeState
From GECK
A function added by the JohnnyGuitar NVSE Plugin.
Contents
Description
Returns the life state of an actor. Return values are as follows:0 - Alive 1 - Dying 2 - Dead 3 - Unconscious 4 - Reanimated (unused) 5 - Restrained 6 - Unconscious essential
Syntax
(int) actor.GetLifeState
Example
set iLifeState to sunnyref.GetLifeState
Notes
- Dying state starts when actor's health reaches 0 and lasts for the amount of time determined by fDyingTimer setting.