GetMapMarkerVisible
From GECK
A function included in the GECK for Fallout 3.
Description
Returns the visible state of the calling map marker reference.
Syntax
(markerState:int) markerRef.GetMapMarkerVisible
Example
set iMarkerState to rMarker.GetMapMarkerVisible
To check for visibility, regardless of ability to travel:
if (rMarker.GetMapMarkerVisible) ;marker is visible, but may not be fast travel enabled. endif
Marker State
0 Marker is not visible on the map. 1 Marker is visible on the map, but not fast travel enabled. 2 Marker is visible and fast travel enabled.