GetModIndex

From GECK
Jump to: navigation, search


A function added by the Fallout Script Extender.

Description

Returns the index of the specified mod. The NVSE version of this function returns a value of 255 if the mod is not loaded.

Syntax

[help]
(int) GetModIndex modName:string 

Example

int iIndex
set iIndex to GetModIndex "MyModFileName.esp"
PrintC "My mod version X.Y is loaded at decimal '%g' or hex '%x2'" iIndex, iIndex

See Also