GetNearestCompassHostileDirection

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A function added by the JohnnyGuitar NVSE Plugin.

Description

Returns the direction of a nearest hostile compass target as one of the following values:
0 - front
1 - front right
2 - right
3 - back right
4 - back
5 - back left
6 - left
7 - front left

Syntax

[help]
(int(0-8)) GetNearestCompassHostileDirection skipInvisibleHostiles:int{0/1}

Example

set iDirection to GetNearestCompassHostileDirection 1 // Gets the direction of a nearest hostile actor, skipping invisible hostiles