GetOpenState
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Gets the open state of an animating door
Syntax
(0, 1, 2, 3, 4:int) [Door].GetOpenState
Example
ShackDoor.GetOpenState
Will return the state of the shack door
Notes
- GetOpenState will return relevant values for some objects which have Open and Closed animation states, including Radios and some Containers.
- The following correspond to the state of the door:
0 = none (has no open/closed states) 1 = open 2 = opening 3 = closed 4 = closing
- Note that these states do NOT correspond to those of SetOpenState