GetSequenceAnimGroup
From GECK
A function added by the JohnnyGuitar NVSE Plugin.
Contents
Description
Returns sequence anim group ID of the calling reference. Sequence IDs are as follows:0 - Idle 1 - Movement 2 - Left Arm 3 - Left Hand 4 - Weapon 5 - Weapon Up 6 - Weapon Down 7 - Special idle
Syntax
(int) ref.GetSequenceAnimGroup sequenceID:int(0-7)
Example
set groupID to player.GetSequenceAnimGroup 1
Notes
- Possible returned values are listed at the Anim Groups page