GetSleeping
From GECK
A function included in the GECK for Fallout 3.
Description
Returns a value based on the actor's current sleeping state
Syntax
(0, 1, 2, 3, 4:int) [Actor].GetSleeping
Example
BuddyRef.GetSleeping
Will return Buddy's current sleeping state
Return Values
0 Not sleeping 1 Loading sleeping idle 2 Getting ready to sleep 3 Is sleeping 4 Getting ready to wake up
Notes
- This will NOT work on the player. Use IsPCSleeping instead.