GetTalkedToPC
From GECK
A function included in the GECK for Fallout 3.
Description
Returns 1 if the NPC has ever spoken to the player, 0 otherwise.
Syntax
(0, 1:int) [Actor].GetTalkedToPC
Example
BuddyRef.GetTalkedToPC
Will return a 1 if Buddy has ever talked to the player, and 0 otherwise.