GetTerrainHeight
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns the height of the terrain mesh at the specified (x, y) coordinates, within the current exterior worldspace.
Syntax
(height:float) GetTerrainHeight xCoord:float yCoord:float
Example
set fTerrainHeight to GetTerrainHeight 22680.72 115090.25
Notes
- X and Y are worldspace coordinates (e.g. as returned by GetPos).
- If the coordinates are outside of any loaded cells, 0 is returned.
- This function does not check for collision with surfaces other than terrain.