GetVampire
From GECK
Unused Function This function, despite being registered in the game, is confirmed to be broken, unimplemented, leftover or otherwise unusable in Fallout: New Vegas. |
A function included in the GECK for Fallout 3.
Contents
Description
Used to check whether an actor is a vampire.
Syntax
(0, 1:int) [ObjectRef].GetVampire
Example
playerREF.GetVampire
Notes
- This function is a leftover from Oblivion and will never return any value other than 0 under any circumstances. As such, it has become customary to use this function to block off unwanted content, such as TopicInfos, by conditionalizing them to run only when GetVampire returns 1.