GetWeaponAnimReloadTime

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A function added by the Fallout Script Extender.

Description

Retuns the animation reload time for the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.

Syntax

[help]
(animReloadTime:float) weaponRefr.GetWeaponAnimReloadTime weapon:baseform 

Or:

(animReloadTime:float) weaponRefr.GetAnimReloadTime weapon:baseform 

See Also