GetWeaponResistType
From GECK
A function added by the Fallout Script Extender.
Description
Returns the resist type for the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.
Resist Types are ActorValues, and the function returns this ActorValue as an Actor Value Code.
Syntax
(int) refr.GetWeaponResistType weapon:baseform
Or:
(int) refr.GetWeaponResist weapon:baseform