IsCompassHostile
From GECK
A function added by the JohnnyGuitar NVSE Plugin.
Description
Returns true if a calling actor reference is a hostile compass target.
This function can return true even if the calling actor is invisible and the player does not have the Improved Detection Perk Entry Point.
Syntax
(0, 1:int) Actor.IsCompassHostile
Example
SunnyREF.IsCompassHostile