IsFacingUp
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Idle manager function, returns 1 if the creature is knocked down and facing up.
Syntax
(0, 1:int) [ActorRefID].IsFacingUp
Example
BuddyRef.IsFacingUp
Notes
- Quadrupeds should use IsLeftUp instead.