IsInWater
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Returns 1 if the calling actor is at least partially submerged in water (i.e. wading/swimming/diving).
Syntax
(inWater:0/1) reference.IsInWater
Example
set bInWater to actorRef.IsInWater
Bugs
- Does not work with objects or dead actors.