IsKiller
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Returns 1 if the calling Actor was killed by the specified Actor
Syntax
(0, 1:int) [ActorRefID].IsKiller Killer:ref
Example
BuddyRef.IsKiller player
Returns a value of 1 if BuddyRef was killed by the player
Notes
- If the actor has been disabled, they will lose the killer data.
See Also
- GetKiller - Returns a reference's killer.