IsMoving

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A function included in the GECK for Fallout 3.

Description

A script function and condition used to determine if an Actor is currently requesting to move.

Syntax

[help]
(int) [ActorRefID].IsMoving

Example

if BuddyRef.IsMoving == 4

Returns true if Buddy is currently requesting to move to the right.

Notes

  • Return Values:
    • 0 - not moving
    • 1 - forward
    • 2 - backward
    • 3 - left
    • 4 - right

See Also