IsMoving
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
A script function and condition used to determine if an Actor is currently requesting to move.
Syntax
(int) [ActorRefID].IsMoving
Example
if BuddyRef.IsMoving == 4
Returns true if Buddy is currently requesting to move to the right.
Notes
- Return Values:
- 0 - not moving
- 1 - forward
- 2 - backward
- 3 - left
- 4 - right