IsOwner
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Returns 1 if the calling object is owned by the specified faction/NPC. This only checks actual ownership on the reference not the inherited ownership from the cell. If called without parameter, IsOwner returns 1 if the calling object is owned by the player. Note that IsOwner returns 0 if the owner is set to NONE, so it cannot be used to detect public ownership.
Syntax
(0, 1:int) [RefID].IsOwner ActorRefID|FactionID:ref (optional)
Example
SpecialRef.IsOwner BrotherhoodSteelFaction SpecialRef.IsOwner SaraLyonsRef SpecialRef.IsOwner