IsPlayerGrabbedRef
From GECK
A function included in the GECK for Fallout 3.
Description
Returns true if the player is currently grabbing the selected reference.
Syntax
(0, 1:int) IsPlayerGrabbedRef ObjectRefID:ref
A function included in the GECK for Fallout 3.
Returns true if the player is currently grabbing the selected reference.
(0, 1:int) IsPlayerGrabbedRef ObjectRefID:ref