IsScriptMarkedOnLoad
From GECK
A function added by the SUP NVSE Plugin.
Contents
Description
Checks if specified script form is marked by MarkScriptOnLoad after user loaded savegame.
Syntax
(int) IsScriptMarkedOnLoad ScriptForm:script
Example
set iLoaded to IsScriptMarkedOnLoad MyQuestScriptWill return 0/1 depending if script called MarkScriptOnLoad command after last loaded savegame.
Notes
- This functions is useful when you want to make sure that script B runs after script A after loading a savegame.
- This functions doesn't have any connection with GetGameLoaded array. You can't check if script in the GetGameLoaded array using this function.