KillAllActors
From GECK
(Redirected from KillAll)
A function included in the GECK for Fallout 3.
Contents
Description
Kills all actors in the loaded area -- in an exterior, the uGridsToLoad setting (default value of 5; 5x5) cells around the player; in an interior, the cell that the player is currently in.
Syntax
KillAllActors Killer:ref
Or:
KillAll Killer:ref
Example
KillAllActors
KillAll player
Notes
- As with KillActor, essential actors will be made "unconscious" (in their normal temporary "dead" state). Obviously, a function to be used with extreme caution...