KillAllActors

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A function included in the GECK for Fallout 3.

Description

Kills all actors in the loaded area -- in an exterior, the uGridsToLoad setting (default value of 5; 5x5) cells around the player; in an interior, the cell that the player is currently in.

Syntax

[help]
KillAllActors Killer:ref 

Or:

KillAll Killer:ref

Example

KillAllActors
KillAll player 

Notes

  • As with KillActor, essential actors will be made "unconscious" (in their normal temporary "dead" state). Obviously, a function to be used with extreme caution...

See Also