Kit::ScaleNode

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Weapon Smith

Description

Will set the scale of a node on a weapon when the specified mod is attached. This is usually reserved for adjusting weapon mod nifs on specific weapons.

Syntax

  ScaleNode: node:ref, multiplier:float

Example

EditorID: MySilencerAttachment
   Name: Silencer Mod
   MoveNode: WMSlot_Barrel, 0.5

Will move the WMSlot_BarrelDevice will be half the size it normally is.

See Also