Loading Screens
From GECK
When the game is loading, a load screen is displayed.
- ID: The ID of the Loading Screen; must be unique.
- Loading Screen Image: The image displayed when the this particular loading screen is selected. Push the Edit button to open up a window to select a .dds image to use.
- Displays In Main Menu: The loading screen will be displayed in the main menu cycle.
- Displays Only When These Forms Load: A list containing the cells that have to be loading in order for this loading screen to be selected. To add a cell to the list, click on World->Cells or World->Worldspaces, then click and drag the cell or worldspace you wish to add into the list. You may add specific cells from a worldspace by using the drop down in the Cells menu to select a worldspace. You can then drag and drop worldspace cells into the list.
- Loading Screen Text: The text displayed when this loading screen is being displayed.
Notes
- The only conditions that can be placed on a Load Screen is cell forms.
- Note that a Loading Screen is a combination of text and image. If you want the same image to appear with different text, or vice versa, you need to create additional forms with the other combinations.
- Loading Screen Functions