MarkActivatorAshPile
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Marks the specified Activator base form(s) as Ash Pile-type, so that the game treats and handles it accordingly. The form can then be attached to actor references using AttachAshPileEx.
- This remains in effect for the duration of the current game session. Forms must be re-marked once the game was restarted.
- The function's argument may be either a single Activator form, or a Form List of activator forms.
Syntax
MarkActivatorAshPile activator/list:form
Example
MarkActivatorAshPile MyCustomAshPile