ModWeaponHealthPerc
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Modifies the condition (health) of an actor's currently equipped weapon.
Syntax
(float) [actor:ref].ModWeaponHealthPerc modifyHealthAmount:float
Example
BruceRef.ModWeaponHealthPerc 50
Adds 50 health to Bruce's currently equipped weapon.
Notes
- You can also use negative numbers with this command to reduce the health condition of the equipped weapon.
- Does not seem to update the weapon's health if the actor is the player and is in God Mode (TGM).