NiPSysCylinderEmitter

From GECK
Jump to: navigation, search

NiPSysCylinderEmitter is an emitter for particle systems that randomly spawns particles within the radius of a cylinder centered on a NiNode.

A typical example of a NiPSysCylinderEmitter.

Its fields are:

  • Name: The name of the modifier.
  • Order: 1000 seems to be the only one used, it's an emitter related flag.
  • Target: The particle system you wish to affect.
  • Active: If the modifier is enabled. You can animate this value by specifying the name of the modifier as the Controller ID in a NiControllerSequence and using a NiPSysModifierActiveCtlr as a controller with a NiBoolTimelineInterpolator as the interpolator.
  • Speed: Sets the initial speed of particles in units per second.
  • Speed Variation: Sets a second speed value to randomize the particle velocity evenly between a range of the value of Speed and this value.
  • Declination: Defines the declination angle in radians.
  • Declination Variation: Sets a second declination value to randomize the declination angle evenly between a range of the value of Declination and this value.
  • Planar Angle: Defines the planar angle in radians.
  • Planar Variation: Sets a second planar value to randomize the planar angle evenly between a range of the value of Planar Angle and this value.
  • Initial Color: Defines the initial RGBA hex color of particles spawned by this emitter.
  • Initial Radius: Defines the initial size of particles spawned by this emitter.
  • Radius Variation: Sets a second size value to randomize the size of particles evenly between a range of the value of Initial Radius and this value. Behaves bizarrely if set larger than Initial Radius as the particle size can become negative.
  • Life Span: The initial lifespan of newly spawned particles in seconds.
  • Life Span Variation: Sets a second value to randomize the particle lifespan evenly between a range of the value of Life Span and this value.
  • Emitter Object: A NiNode to base the emitter cylinder on.
  • Radius: The width of the emitter cylinder where particles are generated.
  • Height: The height of the emitter cylinder.