OnOpen
From GECK
This block will be run once when the scripted object (container or door, may be something else) is opening. This block runs after OnActivate
Syntax
begin OnOpen
Notes
Scripted object must contain "Open" animation (NiControllerSequence in Nif file) or it will not run.
See Also
- OnActivate
- OnClose
- This blocktype is available as an Event Handler.