OnReset

From GECK
Jump to: navigation, search

This block will be run once whenever the scripted object's cell is reset due to being expired (3 days after the player last entered it). Generally used for traps and animating objects in order to reset their state.

Syntax

 begin OnReset

Notes

  • OnReset blocks won't run on most disabled objects, because their 3D data isn't loaded.
  • OnReset blocks will not run if the 3D data is buffered in memory.
  • OnReset blocks won't run if you are entering a cell in which you have just left.
  • OnReset blocks may not fire reliably.

See also