PlayMagicEffectVisuals

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A function included in the GECK for Fallout 3.

Description

Plays the effect visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.

Syntax

[help]
[Reference].PlayMagicEffectVisuals effectID:baseform duration:float 

Or:

[Reference].PME effectID:baseform duration:float

Example

PlayMagicEffectVisuals FIDG
pme FTHR 10

Notes

  • The duration does not need to be specified for this command; it will play once unless you specify a longer duration.

See Also