PlayMagicEffectVisuals
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Plays the effect visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.
Syntax
[Reference].PlayMagicEffectVisuals effectID:baseform duration:float
Or:
[Reference].PME effectID:baseform duration:float
Example
PlayMagicEffectVisuals FIDG
pme FTHR 10
Notes
- The duration does not need to be specified for this command; it will play once unless you specify a longer duration.