PWriteFile
From GECK
A function added by the pp NVSE Plugin.
Contents
Description
Works like WriteArrayToFile, but instead accepts an array of strings, writing every index to a line in the file. myArray[0] == line 1, myArray[5] == line 6 etc.
Syntax
(bool) pWriteFile FilePath:string sourceArray:array Append:bool
Example
Ar_Append aMyArray "CloneModifierFloat" Ar_Append aMyArray "Hello" pWriteFile "Data\NVSE\plugins\NVWO_Templates\WeaponAttachments\WAP_AttachmentGlobals.ini" aMyArray 1
Adds "CloneModifierFloat" and "Hello" to the end of WAP_AttachmentGlobals.ini
Ar_Append aMyArray "CloneModifierFloat" Ar_Append aMyArray "Hello" pWriteFile "Data\NVSE\plugins\NVWO_Templates\WeaponAttachments\WAP_AttachmentGlobals.ini" aMyArray
Overwrites WAP_AttachmentGlobals.ini, leaving a text file with only two lines: "CloneModifierFloat" and "Hello".
Notes
- filePath is relative to the game's installation path.
- the sourceArray should be a filled with only strings. idk what will happen if you have an int, or reference.