PlaceLeveledActorAtMe
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Generates and places a leveled actor reference from an Actor baseform, with the same parameters that are allowed in placing a leveled actor in the editor.
Returns a null form for failure, otherwise returns the newly placed reference.
Syntax
(placedActor:reference) [locationRefr].PlaceLeveledActorAtMe actor:baseform levelMod:int encounterZoneID:ref
Example
markerref.PlaceLeveledActorAtMe LvlRaider 2
A raider is placed at the marker's location, set to Hard difficulty.
Notes
- LevelMod values correspond to the Level Modifier dropdown on a leveled actor reference:
- 0 = Easy
- 1 = Medium
- 2 = Hard
- 3 = Boss
- 4 = None
- LevelMod defaults to 4 ("None").
- If not specified, the Encounter Zone will default to whatever encounter zone the actor is being created in.