RefreshIdle
From GECK
A function added by the JohnnyGuitar NVSE Plugin.
Contents
Description
Resets "PlayIdle override" state of the actor, allowing it to continue picking idles automatically after calling PlayIdle on it.
Syntax
Actor.RefreshIdle stopAnimation:int{0/1}
Example
Player.RefreshIdle 1 // Instantly stops currently playing animation and resets PlayIdle override state.
Notes
- Activating furniture or invoking any other dynamic idle also resets PlayIdle override state and was previously used as a workaround.