RefreshIdle

From GECK
Jump to: navigation, search


A function added by the JohnnyGuitar NVSE Plugin.

Description

Resets "PlayIdle override" state of the actor, allowing it to continue picking idles automatically after calling PlayIdle on it.

Syntax

[help]
Actor.RefreshIdle stopAnimation:int{0/1}

Example

Player.RefreshIdle 1 // Instantly stops currently playing animation and resets PlayIdle override state.

Notes

  • Activating furniture or invoking any other dynamic idle also resets PlayIdle override state and was previously used as a workaround.

See Also