RotateAroundPoint
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Rotates the calling reference around the specified X,Y,Z world position, by the specified X,Y,Z angles.
The object's world position and orientation angles are modified accordingly.
Syntax
reference.RotateAroundPoint pointX:float pointY:float pointZ:float angleX:float angleY:float angleZ:float
Example
objectRef.RotateAroundPoint 81780 101687 -11013 0 0 30