SDT BackgroundLoad
From GECK
Unused Function This function, despite being registered in the game, is confirmed to be broken, unimplemented, leftover or otherwise unusable in Fallout: New Vegas. |
- Queued ID Task Count: [int]
- Queued Reference Count: [int]
- Total Task Count: [int]
On page 2, lines with the following format appear:
- Priority [int] - Textures: [int] Meshes: [int] Misc: [int]