ScriptEffectElapsedSeconds
From GECK
A function included in the GECK for Fallout 3.
Description
Available only in Effect Scripts. Returns seconds elapsed since the last magic effect update. This will only return a value greater than 0 inside a ScriptEffectUpdate block (but it will compile without error in other block types).
Syntax
(elapsedSeconds:float) ScriptEffectElapsedSeconds
Example
float fTimer set fTimer to fTimer + ScriptEffectElapsedSeconds