SetActorRefEssential
From GECK
A function included in the GECK for Fallout: New Vegas.
Contents
Description
Sets the essential state of a specific actor without touching the base, useful when there are multiple actors with the same base loaded in at once (Ghost People for example). This change is saved with the game.
Syntax
reference.SetActorRefEssential Flag:boolean
Example
ActorREF.SetActorRefEssential 1
Sets the referenced actor to essential.
Notes
- SetActorRefEssential cannot set an actor to unessential if the actor's base is set essential through the GECK or by SetEssential.