SetWeaponAnimMult
From GECK
(Redirected from SetAnimMult)
A function added by the Fallout Script Extender.
Description
Sets the animiation multiplier of the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.
Syntax
refr.SetWeaponAnimMult animMult:float weapon:baseform
Or:
refr.SetAnimMult animMult:float weapon:baseform