SetBaseEffectFlag
From GECK
A function added by the JIP NVSE Plugin.
Description
Sets/un-sets the specified flag (determined by flagID) for the specified Base Effect.
Syntax
(isFlagSet:0/1) SetBaseEffectFlag baseEffect:ref flagID:int flagSet:0/1
Base Effect Flag IDs
0 Hostile 1 Recover 2 Detrimental 3 Hidden 4 Self 5 Touch 6 Target 7 No Duration 8 No Magnitude 9 No Area 10 FX Persist 12 Gory Visuals 13 Display Name Only 19 Use Skill 20 Use Attribute 24 Painless 27 No Hit Effect 28 No Death Dispel
Example
SetBaseEffectFlag DamageStrength 2 0