SetCRESkeletonModel

From GECK
Jump to: navigation, search


A function added by the JIP NVSE Plugin.

Description

Sets the Skeleton model path of the specified Creature form.

  • In order for the visual change to be apparent on loaded references, Update3D must be used.

Syntax

[help]
SetCRESkeletonModel creature:form modelPath:string

Example

SetCRESkeletonModel CrDogVicious "Creatures\Brahmin\Skeleton.nif" 

See Also