SetCRESkeletonModel
From GECK
A function added by the JIP NVSE Plugin.
Contents
Description
Sets the Skeleton model path of the specified Creature form.
- In order for the visual change to be apparent on loaded references, Update3D must be used.
Syntax
SetCRESkeletonModel creature:form modelPath:string
Example
SetCRESkeletonModel CrDogVicious "Creatures\Brahmin\Skeleton.nif"