SetCellNoiseTexture

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A function added by the JIP NVSE Plugin.

Description

Sets the Water Noise Texture path of the specified Cell.

Syntax

[help]
SetCellNoiseTexture cell:ref texturePath:string

Example

SetCellNoiseTexture Gomorrah00 "Data\Textures\Water\WaterFlowRippleNoise01.dds" 

Notes

  • The path is relative to the game's main folder, NOT to \Data\Textures\.
  • Adding a water noise texture to a cell without water will cause a crash to desktop.

See Also