SetCreatureReach

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A function added by the ShowOff NVSE Plugin.

Description

Sets the melee Attack Reach of a Creature BaseForm or reference. The new value must be above or equal to 0.

Syntax

[help]
(success:bool) creatureRefr.SetCreatureReach newVal:int creatureBase:form

Example

rCreatureRef.SetCreatureReach 1
SetCreatureReach 10 CrCentaurEvolved 

Notes

  • This attribute is only applicable to creatures that are unarmed and attack using parts of their skeleton.

See Also