SetEquippedCurrentHealth
From GECK
(Redirected from SetEqCurHealth)
A function added by the Fallout Script Extender.
Description
Sets the current health of the equipped object at the given slot for the calling Actor reference.
Syntax
actorRefr.SetEquippedCurrentHealth newHealth:float equipmentSlotID:int
Or:
actorRefr.SetEqCurHealth newHealth:float equipmentSlotID:int
Equipment Slot IDs
0: Head 1: Hair 2: Upper body 3: Left hand 4: Right hand 5: Weapon 6: Pip boy 7: Backpack 8: Necklace 9: Headband 10: Hat 11: Eyeglasses 12: Nosering 13: Earrings 14: Mask 15: Choker 16: Mouth object 17: Body addon 1 18: Body addon 2 19: Body addon 3