SetEquippedData
From GECK
A function added by the Lutana NVSE plugin, now part of the JIP NVSE Plugin.
Contents
Description
Equips an item on the calling actor using an Equipped Data array_var returned by GetEquippedData.
Syntax
reference.SetEquippedData equippedData:array_var noUnequip:0/1 noMessage:0/1
Or:
reference.SetEqData equippedData:array_var noUnequip:0/1 noMessage:0/1
Example
rActorRef.SetEquippedData aEquippedData 0 1
With NVSE Compiler Override mode:
set iArrayID to aEquippedData rActorRef.SetEquippedData iArrayID 0 1