SetWeaponHandGrip

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A function added by the Fallout Script Extender.

Description

Sets the hand grip of the Weapon BaseForm. If weapon is omitted and a calling reference is provided, that reference's BaseForm is used.

Syntax

[help]
refr.SetWeaponHandGrip handGrip:int{0-6} weapon:baseform 

Or:

refr.SetHandGrip handGrip:int{0-6} weapon:baseform 

Notes

The possible Hand Grip values are:

Number Hand Grip Type
0 DEFAULT
1 HandGrip1
2 HandGrip2
3 HandGrip3
4 HandGrip4
5 HandGrip5
6 HandGrip6


See Also