SetImpactDataTraitNumeric
From GECK
A function added by the JIP NVSE Plugin.
Description
Sets a trait value (determined by traitID) of the specified Impact Data.
Syntax
(traitValue:float) SetImpactDataTraitNumeric impactData:ref traitID:int{0-14} newValue:float
Impact Data Numeric Trait IDs
0 Duration 1 Orientation (0 - Surface Normal, 1 - Proj. Vector, 2 - Proj. Reflection) 2 Angle Threshold 3 Placement Radius 4 Sound Level (0 - Loud, 1 - Normal, 2 - Silent) 5 Min. Width 6 Max. Width 7 Min. Height 8 Max. Height 9 Depth 10 Shininess 11 Scale 12 Passes 13 Flag Bitmask (see below) 14 Color (RRRGGGBBB)
Impact Data Flags:
1 No Decal Data 2 Has Parallax 4 Alpha - Blending 8 Alpha - Testing
Example
SetImpactDataTraitNumeric DeathClawsFleshImpact 10 3
Will set the Shininess of DeathClawsFleshImpact to 3.