SetImpactMaterialType

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A function added by the JIP NVSE Plugin.

Description

Sets the Impact Material type used when the specified actor gets hit.

Syntax

[help]
reference.SetImpactMaterialType materialType:int{0-11} baseActor:form

Material Type IDs

0	Stone
1	Dirt
2	Grass
3	Glass
4	Metal
5	Wood
6	Organic
7	Cloth
8	Water
9	Hollow Metal
10	Organic Bug
11	Organic Glow

Example

RexRef.SetImpactMaterialType 10
SetImpactMaterialType 10 Rex 

See Also