SetItemValue
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Sets the item's base value to the specified amount. Note that while it is called on a reference, it actually changes the value of the reference's base object (and so will change the value of every reference of that base object).
Syntax
[item:ref].SetItemValue value:int
Notes
- The changes made by this function will be saved to save games.