SetItemValue

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A function included in the GECK for Fallout 3.

Description

Sets the item's base value to the specified amount. Note that while it is called on a reference, it actually changes the value of the reference's base object (and so will change the value of every reference of that base object).

Syntax

[help]
[item:ref].SetItemValue value:int 

Notes

  • The changes made by this function will be saved to save games.

See Also