SetPlayerTagSkill
From GECK
A function included in the GECK for Fallout 3.
Contents
Description
Sets a specified skill to be the tag skill in a specified index (0-3). Setting a tag skill gives the player a starting bonus in that skill (fAVDTagSkillBonus).
Syntax
SetPlayerTagSkill SkillName:string iSkillIndex:int{0-3}
Example
SetPlayerTagSkill "SmallGuns" 0
Sets the Small Guns skill to be tagged in tag index 0.
Notes
- The game allows up to four tagged skills. Calling this function with an index higher than 3 seems to have no effect, and if more skills are tagged with SetTagSkills or AddTagSkills, only the first four choices will take effect.